Been working on some code for a comprehensive vertical timeline for the world that was and the world that is for blood bowl. A way to display the full scope of events, the length, proportions and what's going on at the same time. Didn't manage to find any ready written matching my needs so been trying to figure it out myself.
First at this point I realised how big the project was.
This was a test drawing out lines and dots for events. I staggered them to see how much overlapping I would get of entries, quite a lot it seems.
Haven't finished gathering all data yet but when I past 2000 entries I though should get going writing some code for displaying them to help with the monotony of gathering the data points.
The plan is when I got things working to make two parallel lines since blood bowl takes place in a parallel universe but they still share events. But will keep the blood bowl events on it's own line since they don't share over to the original/other universe.
Haven't been much other hobby done since I've sinked my hobby time into this project. Will try to get some more work done on the treemen for next month and might even start some colour scheme tests on the halflings.
Lines and dots brought to you by Scalable Vector Graphics
Script for writing out the lines and some bits for counting over laps. I’ll try to use the data to write a snippet that moves lines slightly off to the left or right and changes the colours so you can easier see each events span.
Script to extract my text entries. Not shown in pictures above.
Will combine these two scripts and I’ll try to find a good way to attach these blurbs of texts to their line or dot on the timeline. Displaying at the right height and distances.
To be continued...
The Caledor Dragons High Elf Blood Bowl Team Reveal
I did not expect to see Blood Bowl news this early in the year. In the recent past when we have had early news, it has been because we missed the late year or Christmas drop. But I'm not complaining. If Games Workshop are trying to capitalise on the excitement built up by the release of the new edition, then there might be more ahead in the pipeline. High Elves were the last of the old offical teams that hadn't received new models since the 2016 re-release of Blood Bowl. With the team I'm about to introduce, Games Workshop are now fully up to date*. Let me present to you, 'The Caledor Dragons' High Elf Team. First thing to note, these are lovely models. I like really like them, however, their realistic proportions suggests a new sculptor who might not be experienced in using Games Workshop's heroic scale. They are tall and slender as High Elves should be, but when we compare them to other models, even other elf variants, they still seem too tall. Their h...









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