Any spare time this month has been spent on furthering coding. It might not look like much but I had a breakthrough with the work on my timeline.
Might look like a mess but that black smudge means that the text is aligned height wise with the events.
You can also see that I've written and implemented some code so that the event lines don't overlap.
Next step is to repurpose the code for no colliding of the lines to work for the text. So it will make the snippets of text on the corresponding side of the line.
Collapsibles make things a bit more comprehensible. Still need to write up some css to make the entries look neater and contained. Was toying with the idea of scrolls.
You can also see me mapping out the split time line for blood bowl and fantasy. Written the code for the two new positions but haven't let it run through yet.
Short post this month but hopefully there will be some more content for next month.
High Elf, Sea Elf, Dark Elf and Wood Elf Name Generator
This month we've finally seen the release of the long awaited High Elf team. They were the last of the teams on the 'teams of legends' list. As they remained ignored for two full editions, I thought their return deserved a bit of a celebration. I decided it would be fitting to revamp the Elf name generator. I’ve scoured plenty of official material including the new High Elf 'Spike! Journal 21' and believe I have a satisfactory amount of official elf names. With over 750 I think I can make a fair name generator that covers the different factions. The generator allows you to choose which gender and between the categories of; Generic, High Elves, Dark Elves, Wood Elves and Sea Elves. I also did research on the Sea Elves as I see a lot of misconceptions on what a Sea Elf actually is in the Blood Bowl community. I might take this opportunity to quote the Warhammer fantasy role play 4th edition High Elf’s players guide: ‘Sea Elf ’ is a Human term for the Asur livi...




Looking forward to this when you get it ready!
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